Xavier’s world is not ending in 2012

Xavier’s world is not ending in 2012

January 21, 2012 in Assignments, Education, SMASHCast, Social Change by

Xavier is a senior in high school and hopes to make SMASH proud when he goes on to college this year.

Semester Review – Fall 2011

Semester Review – Fall 2011

January 14, 2012 in Featured by

Welcome to the Smashcast Fall 2011 Review!

We just finished our first semester under a completely new class structure and curriculum featuring more class sessions, more projects, more technology, and more students than ever before!  Please read on as we highlight our students’ achievements, experiences, and statistics over the past four months.

Lytro Light Field Camera

Lytro Light Field Camera

December 21, 2011 in Technology by

Cameras are basically on all phones these days, even with video recording capabilities. But waiting for cameras to focus on certain points of the scene can take a couple seconds — enough for the scene to change. The new Lytro Light Field Camera could capture all the memorable moments a conventional camera may miss.

Coding like a Boss

Coding like a Boss

December 18, 2011 in Flash Programming, SMASHCast, Technology by

Using ActionScript takes a very patient person but in the end it’s rewarding…..

 

Potential Game Of The Year Candidate?

in Assignments, Technology by

Today in Smashcast we began looking at Adobe Flash and programming. I already had previous experience with C++ programming which is similar to how Action Script 2.0 works. Above is a little snippet of the code that went into making this game possible.

Experimenting with Flash Programming

Experimenting with Flash Programming

in Assignments, Technology by

Today, Simon helped us create our very first (and totally functional) Flash game.  It may seem that creating a Flash game is simple, but it couldn’t be more opposite.  Creating a Flash game requires frustrating meticulousness, scanning lines of code for errors that could keep your program from running properly.  Without adequate patience, writing code for your Flash game can be potentially frustrating.  Luckily, Simon was able to guide us, with minimum meltdowns, to the successful creation of our very own Flash game. Below are screenshots of my Flash game and program code.

Flash Game Programming

in Technology, Uncategorized by

Today, Simon helped us in creating our own flash game. It was a very difficult and complex process due to the coding but it was very interesting here is the first portion of the flash game I made. The objective is to reach the gold-ish yellow square without touching any of the other objects. 

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